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In 2017, it's still a lot of work to make a game for a 8-bit console.
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Designers, artists and developers from this era are real heroes to me: to be able to produce such wonderful games with the limited tools they had compared the ones we have today. In the 90's, creating game for a 8-bit game console was a real challenge, and required a team of highly trained professionals. If you still own a Game Boy, you can buy a cartridge on the publisher website: It will run on any Game Boy model, from the first one to the GBA SP, including the Super Game Boy. So everything is manufactured specifically for this game: the pcb, the rom, the shell, the protective case and even the sticker! We also tried to keep the price reasonable, so everyone can enjoy the game: $15 (+shipping). The concept is simple, but the game rapidly gets quite challenging: how high can you climb without falling down?Īs a game collector myself, I wanted this game to be produced without sacrificing any vintage Game Boy titles. "Sheep It Up!" is an arcade game where a sheep has to climb up by hanging himself to flying velcro straps. Part 2 : Audio Constraints / Making Cartridges / Player Feedback.Part 1 : Tools used / Technical challenges / Art challenges.In this article, I'll present the tools I used, and some pitfalls a newcomer like me had to overcome to make this project a reality! Due to it's length, this article will be split in two parts: